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landmark.hh File Reference
#include <memory>
#include <vector>
#include <mia/3d/defines3d.hh>
#include <mia/3d/camera.hh>
#include <mia/2d/image.hh>
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Data Structures

class  C3DLandmark
 a named 3D landmark More...

Namespaces

namespace  boost
namespace  boost::filesystem

Typedefs

typedef C3DLandmark::Pointer P3DLandmark

Functions

std::ostream & operator<< (std::ostream &os, const C3DLandmark &lm)
bool EXPORT_3D operator== (const C3DLandmark &a, const C3DLandmark &b)

Typedef Documentation

◆ P3DLandmark

Definition at line 151 of file landmark.hh.

Function Documentation

◆ operator<<()

std::ostream & operator<< ( std::ostream & os,
const C3DLandmark & lm )
inline

Definition at line 145 of file landmark.hh.

References C3DLandmark::print().

◆ operator==()

bool EXPORT_3D operator== ( const C3DLandmark & a,
const C3DLandmark & b )

References EXPORT_3D.